There are at least two available tail meshes each for cats, dogs and horses, and dogs also have two available ear meshes. The naming convention for animals is as above, with the following changes:īe aware, when using the animal bodies, that animal body meshes are mix and match. If you're a newbie, the naming convention works as follows: Be warned, this is a big file.Īll meshes are OBJ, all textures are DDS. They're mostly intended for use in mapping textures on EA meshes without having to pull the UVMap, so the lack of teen files shouldn't be too much of an issue - adult files can be used instead. Skins: Contains the multipliers for the EA skintones, body and face, for all ages and genders, except for the teen male files and the teen female face because, well, I couldn't find them. Useful for hair makers or for making face/head accessories. Faces and scalps: Contains the faces and scalps for all ages and genders, with fat morphs - other morphs aren't included as they don't seem to actually affect the face. Useful in scaling clothes etc for morphing or conversions. Three files are attached: Bodies: Contains the nude meshes for all ages and genders (except babies), all morphs. I've had this collection sitting around on my hard drive for a while, and it seems like something which would be useful to others. Resources: Template body, face and scalp meshes (all morphs), plus skintones (for texture mapping)
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